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Struct VisibleLight

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.Rendering
Assembly: UnityEngine.dll
Syntax
public struct VisibleLight

Fields

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finalColor

Declaration
public Color finalColor
Field Value
Type Description
Color
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flags

Declaration
public VisibleLightFlags flags
Field Value
Type Description
VisibleLightFlags
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lightType

Declaration
public LightType lightType
Field Value
Type Description
LightType
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localToWorld

Declaration
public Matrix4x4 localToWorld
Field Value
Type Description
Matrix4x4
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range

Declaration
public float range
Field Value
Type Description
Single
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screenRect

Declaration
public Rect screenRect
Field Value
Type Description
Rect
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spotAngle

Declaration
public float spotAngle
Field Value
Type Description
Single

Properties

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light

Declaration
public Light light { get; }
Property Value
Type Description
Light

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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