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Enum WaitForPresentSyncPoint

Namespace: UnityEngine.Experimental.Rendering
Assembly: UnityEngine.dll
Syntax
public enum WaitForPresentSyncPoint

Fields

Name Description
BeginFrame
EndFrame

Extension Methods

MustExtensions.MustBeEqual<WaitForPresentSyncPoint>(WaitForPresentSyncPoint)
MustExtensions.MustBeEqual<WaitForPresentSyncPoint>(WaitForPresentSyncPoint, String)
MustExtensions.MustNotBeEqual<WaitForPresentSyncPoint>(WaitForPresentSyncPoint)
MustExtensions.MustNotBeEqual<WaitForPresentSyncPoint>(WaitForPresentSyncPoint, String)
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