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Struct SpriteBone

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.U2D
Assembly: UnityEngine.dll
Syntax
[Serializable]
public struct SpriteBone

Properties

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length

Declaration
public float length { get; set; }
Property Value
Type Description
Single
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name

Declaration
public string name { get; set; }
Property Value
Type Description
String
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parentId

Declaration
public int parentId { get; set; }
Property Value
Type Description
Int32
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position

Declaration
public Vector3 position { get; set; }
Property Value
Type Description
Vector3
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rotation

Declaration
public Quaternion rotation { get; set; }
Property Value
Type Description
Quaternion

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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