Struct SpriteBone
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    [Serializable]
public struct SpriteBone
   
  Properties
  
  
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  length
  
  
  Declaration
  
    public float length { get; set; }
   
  Property Value
  
  
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  name
  
  
  Declaration
  
    public string name { get; set; }
   
  Property Value
  
  
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  parentId
  
  
  Declaration
  
    public int parentId { get; set; }
   
  Property Value
  
  
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  position
  
  
  Declaration
  
    public Vector3 position { get; set; }
   
  Property Value
  
  
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  rotation
  
  
  Declaration
  
    public Quaternion rotation { get; set; }
   
  Property Value
  
  Extension Methods