Struct SpriteBone
Assembly: UnityEngine.dll
Syntax
[Serializable]
public struct SpriteBone
Properties
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length
Declaration
public float length { get; set; }
Property Value
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name
Declaration
public string name { get; set; }
Property Value
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parentId
Declaration
public int parentId { get; set; }
Property Value
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position
Declaration
public Vector3 position { get; set; }
Property Value
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rotation
Declaration
public Quaternion rotation { get; set; }
Property Value
Extension Methods