Class SpriteShapeRenderer Inheritance Object Object Component Renderer SpriteShapeRenderer Inherited Members Renderer.motionVectors Renderer.useLightProbes Renderer.bounds Renderer.HasPropertyBlock() Renderer.SetPropertyBlock(MaterialPropertyBlock) Renderer.SetPropertyBlock(MaterialPropertyBlock, Int32) Renderer.GetPropertyBlock(MaterialPropertyBlock) Renderer.GetPropertyBlock(MaterialPropertyBlock, Int32) Renderer.enabled Renderer.isVisible Renderer.shadowCastingMode Renderer.receiveShadows Renderer.motionVectorGenerationMode Renderer.lightProbeUsage Renderer.reflectionProbeUsage Renderer.renderingLayerMask Renderer.rendererPriority Renderer.sortingLayerName Renderer.sortingLayerID Renderer.sortingOrder Renderer.allowOcclusionWhenDynamic Renderer.isPartOfStaticBatch Renderer.worldToLocalMatrix Renderer.localToWorldMatrix Renderer.lightProbeProxyVolumeOverride Renderer.probeAnchor Renderer.lightmapIndex Renderer.realtimeLightmapIndex Renderer.lightmapScaleOffset Renderer.realtimeLightmapScaleOffset Renderer.materials Renderer.material Renderer.sharedMaterial Renderer.sharedMaterials Renderer.GetMaterials(List<Material>) Renderer.GetSharedMaterials(List<Material>) Renderer.GetClosestReflectionProbes(List<ReflectionProbeBlendInfo>) Component.transform Component.gameObject Component.GetComponent(Type) Component.GetComponent<T>() Component.GetComponent(String) Component.GetComponentInChildren(Type, Boolean) Component.GetComponentInChildren(Type) Component.GetComponentInChildren<T>(Boolean) Component.GetComponentInChildren<T>() Component.GetComponentsInChildren(Type, Boolean) Component.GetComponentsInChildren(Type) Component.GetComponentsInChildren<T>(Boolean) Component.GetComponentsInChildren<T>(Boolean, List<T>) Component.GetComponentsInChildren<T>() Component.GetComponentsInChildren<T>(List<T>) Component.GetComponentInParent(Type) Component.GetComponentInParent<T>() Component.GetComponentsInParent(Type, Boolean) Component.GetComponentsInParent(Type) Component.GetComponentsInParent<T>(Boolean) Component.GetComponentsInParent<T>(Boolean, List<T>) Component.GetComponentsInParent<T>() Component.GetComponents(Type) Component.GetComponents(Type, List<Component>) Component.GetComponents<T>(List<T>) Component.tag Component.GetComponents<T>() Component.CompareTag(String) Component.SendMessageUpwards(String, Object, SendMessageOptions) Component.SendMessageUpwards(String, Object) Component.SendMessageUpwards(String) Component.SendMessageUpwards(String, SendMessageOptions) Component.SendMessage(String, Object) Component.SendMessage(String) Component.SendMessage(String, Object, SendMessageOptions) Component.SendMessage(String, SendMessageOptions) Component.BroadcastMessage(String, Object, SendMessageOptions) Component.BroadcastMessage(String, Object) Component.BroadcastMessage(String) Component.BroadcastMessage(String, SendMessageOptions) Object.GetInstanceID() Object.GetHashCode() Object.Equals(Object) Object.name Object.Instantiate(Object, Vector3, Quaternion) Object.Instantiate(Object, Vector3, Quaternion, Transform) Object.Instantiate(Object) Object.Instantiate(Object, Transform) Object.Instantiate(Object, Transform, Boolean) Object.Instantiate<T>(T) Object.Instantiate<T>(T, Vector3, Quaternion) Object.Instantiate<T>(T, Vector3, Quaternion, Transform) Object.Instantiate<T>(T, Transform) Object.Instantiate<T>(T, Transform, Boolean) Object.Destroy(Object, Single) Object.Destroy(Object) Object.DestroyImmediate(Object, Boolean) Object.DestroyImmediate(Object) Object.FindObjectsOfType(Type) Object.DontDestroyOnLoad(Object) Object.hideFlags Object.DestroyObject(Object, Single) Object.DestroyObject(Object) Object.FindSceneObjectsOfType(Type) Object.FindObjectsOfTypeIncludingAssets(Type) Object.FindObjectsOfType<T>() Object.FindObjectOfType<T>() Object.FindObjectsOfTypeAll(Type) Object.FindObjectOfType(Type) Object.ToString() Object.Equals(Object, Object) Object.ReferenceEquals(Object, Object) Object.GetType() Object.MemberwiseClone() Namespace: UnityEngine.Experimental.U2D Assembly: UnityEngine.dll Syntax public sealed class SpriteShapeRenderer : Renderer Extension Methods RendererExtensions.UpdateGIMaterials(Renderer) MustExtensions.MustBeEqual<T>(T, T) MustExtensions.MustBeEqual<T>(T, T, String) MustExtensions.MustNotBeEqual<T>(T, T) MustExtensions.MustNotBeEqual<T>(T, T, String) MustExtensions.MustBeNull<T>(T) MustExtensions.MustBeNull<T>(T, String) MustExtensions.MustNotBeNull<T>(T) MustExtensions.MustNotBeNull<T>(T, String)