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Struct EventDispatcher.Gate

Implements
IDisposable
Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.UIElements
Assembly: UnityEngine.dll
Syntax
public struct Gate : IDisposable

Constructors

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Gate(EventDispatcher)

Declaration
public Gate(EventDispatcher d)
Parameters
Type Name Description
EventDispatcher d

Methods

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Dispose()

Declaration
public void Dispose()

Implements

System.IDisposable

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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