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Class FocusController

Inheritance
Object
FocusController
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.UIElements
Assembly: UnityEngine.dll
Syntax
public class FocusController

Constructors

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FocusController(IFocusRing)

Declaration
public FocusController(IFocusRing focusRing)
Parameters
Type Name Description
IFocusRing focusRing

Properties

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focusedElement

Declaration
public Focusable focusedElement { get; }
Property Value
Type Description
Focusable

Methods

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SwitchFocusOnEvent(EventBase)

Declaration
public void SwitchFocusOnEvent(EventBase e)
Parameters
Type Name Description
EventBase e

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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