Struct VisualElement.Hierarchy
Assembly: UnityEngine.dll
Syntax
Properties
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childCount
Declaration
public int childCount { get; }
Property Value
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Item[Int32]
Declaration
public VisualElement this[int key] { get; }
Parameters
Type |
Name |
Description |
Int32 |
key |
|
Property Value
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parent
Declaration
public VisualElement parent { get; }
Property Value
Methods
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Add(VisualElement)
Declaration
public void Add(VisualElement child)
Parameters
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Children()
Declaration
public IEnumerable<VisualElement> Children()
Returns
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Clear()
Declaration
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ElementAt(Int32)
Declaration
public VisualElement ElementAt(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
|
Returns
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IndexOf(VisualElement)
Declaration
public int IndexOf(VisualElement element)
Parameters
Returns
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Insert(Int32, VisualElement)
Declaration
public void Insert(int index, VisualElement child)
Parameters
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Remove(VisualElement)
Declaration
public void Remove(VisualElement child)
Parameters
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RemoveAt(Int32)
Declaration
public void RemoveAt(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
|
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Sort(Comparison<VisualElement>)
Declaration
public void Sort(Comparison<VisualElement> comp)
Parameters
Extension Methods