Struct BoundedPlane
Assembly: UnityEngine.dll
Syntax
public struct BoundedPlane
Properties
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Alignment
Declaration
public PlaneAlignment Alignment { get; set; }
Property Value
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Center
Declaration
public Vector3 Center { get; set; }
Property Value
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Height
Declaration
public float Height { get; }
Property Value
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Id
Declaration
public TrackableId Id { get; set; }
Property Value
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Normal
Declaration
public Vector3 Normal { get; }
Property Value
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Plane
Declaration
public Plane Plane { get; }
Property Value
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Pose
Declaration
public Pose Pose { get; set; }
Property Value
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Size
Declaration
public Vector2 Size { get; set; }
Property Value
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SubsumedById
Declaration
public TrackableId SubsumedById { get; set; }
Property Value
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Width
Declaration
public float Width { get; }
Property Value
Methods
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GetCorners(out Vector3, out Vector3, out Vector3, out Vector3)
Declaration
public void GetCorners(out Vector3 p0, out Vector3 p1, out Vector3 p2, out Vector3 p3)
Parameters
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TryGetBoundary(List<Vector3>)
Declaration
public bool TryGetBoundary(List<Vector3> boundaryOut)
Parameters
Returns
Extension Methods