Show / Hide Table of Contents

Class FrameTimingManager

Inheritance
Object
FrameTimingManager
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public static class FrameTimingManager

Methods

CaptureFrameTimings()

Declaration
public static void CaptureFrameTimings()

GetCpuTimerFrequency()

Declaration
public static ulong GetCpuTimerFrequency()
Returns
Type Description
UInt64

GetGpuTimerFrequency()

Declaration
public static ulong GetGpuTimerFrequency()
Returns
Type Description
UInt64

GetLatestTimings(UInt32, FrameTiming[])

Declaration
public static uint GetLatestTimings(uint numFrames, FrameTiming[] timings)
Parameters
Type Name Description
UInt32 numFrames
FrameTiming[] timings
Returns
Type Description
UInt32

GetVSyncsPerSecond()

Declaration
public static float GetVSyncsPerSecond()
Returns
Type Description
Single
  • Improve this Doc
  • View Source
Back to top Generated by DocFX