Class GridBrushBase
Inheritance
GridBrushBase
Assembly: UnityEngine.dll
Syntax
public abstract class GridBrushBase : ScriptableObject
Methods
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BoxErase(GridLayout, GameObject, BoundsInt)
Declaration
public virtual void BoxErase(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
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BoxFill(GridLayout, GameObject, BoundsInt)
Declaration
public virtual void BoxFill(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
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ChangeZPosition(Int32)
Declaration
public virtual void ChangeZPosition(int change)
Parameters
Type |
Name |
Description |
Int32 |
change |
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Erase(GridLayout, GameObject, Vector3Int)
Declaration
public virtual void Erase(GridLayout gridLayout, GameObject brushTarget, Vector3Int position)
Parameters
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Flip(GridBrushBase.FlipAxis, GridLayout.CellLayout)
Declaration
public virtual void Flip(GridBrushBase.FlipAxis flip, GridLayout.CellLayout layout)
Parameters
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FloodFill(GridLayout, GameObject, Vector3Int)
Declaration
public virtual void FloodFill(GridLayout gridLayout, GameObject brushTarget, Vector3Int position)
Parameters
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Move(GridLayout, GameObject, BoundsInt, BoundsInt)
Declaration
public virtual void Move(GridLayout gridLayout, GameObject brushTarget, BoundsInt from, BoundsInt to)
Parameters
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MoveEnd(GridLayout, GameObject, BoundsInt)
Declaration
public virtual void MoveEnd(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
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MoveStart(GridLayout, GameObject, BoundsInt)
Declaration
public virtual void MoveStart(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
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Paint(GridLayout, GameObject, Vector3Int)
Declaration
public virtual void Paint(GridLayout gridLayout, GameObject brushTarget, Vector3Int position)
Parameters
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Pick(GridLayout, GameObject, BoundsInt, Vector3Int)
Declaration
public virtual void Pick(GridLayout gridLayout, GameObject brushTarget, BoundsInt position, Vector3Int pivot)
Parameters
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ResetZPosition()
Declaration
public virtual void ResetZPosition()
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Rotate(GridBrushBase.RotationDirection, GridLayout.CellLayout)
Declaration
public virtual void Rotate(GridBrushBase.RotationDirection direction, GridLayout.CellLayout layout)
Parameters
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Select(GridLayout, GameObject, BoundsInt)
Declaration
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Extension Methods