Class HeaderAttribute
Implements
Inherited Members
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
[AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = true)]
public class HeaderAttribute : PropertyAttribute, _Attribute
Constructors
| Improve this Doc View SourceHeaderAttribute(String)
Declaration
public HeaderAttribute(string header)
Parameters
Type | Name | Description |
---|---|---|
String | header |
Fields
| Improve this Doc View Sourceheader
Declaration
public readonly string header
Field Value
Type | Description |
---|---|
String |