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Enum HumanBodyBones

Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public enum HumanBodyBones

Fields

Name Description
Chest
Head
Hips
Jaw
LastBone
LeftEye
LeftFoot
LeftHand
LeftIndexDistal
LeftIndexIntermediate
LeftIndexProximal
LeftLittleDistal
LeftLittleIntermediate
LeftLittleProximal
LeftLowerArm
LeftLowerLeg
LeftMiddleDistal
LeftMiddleIntermediate
LeftMiddleProximal
LeftRingDistal
LeftRingIntermediate
LeftRingProximal
LeftShoulder
LeftThumbDistal
LeftThumbIntermediate
LeftThumbProximal
LeftToes
LeftUpperArm
LeftUpperLeg
Neck
RightEye
RightFoot
RightHand
RightIndexDistal
RightIndexIntermediate
RightIndexProximal
RightLittleDistal
RightLittleIntermediate
RightLittleProximal
RightLowerArm
RightLowerLeg
RightMiddleDistal
RightMiddleIntermediate
RightMiddleProximal
RightRingDistal
RightRingIntermediate
RightRingProximal
RightShoulder
RightThumbDistal
RightThumbIntermediate
RightThumbProximal
RightToes
RightUpperArm
RightUpperLeg
Spine
UpperChest

Extension Methods

MustExtensions.MustBeEqual<HumanBodyBones>(HumanBodyBones)
MustExtensions.MustBeEqual<HumanBodyBones>(HumanBodyBones, String)
MustExtensions.MustNotBeEqual<HumanBodyBones>(HumanBodyBones)
MustExtensions.MustNotBeEqual<HumanBodyBones>(HumanBodyBones, String)
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