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Struct HumanLimit

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct HumanLimit

Properties

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axisLength

Declaration
public float axisLength { get; set; }
Property Value
Type Description
Single
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center

Declaration
public Vector3 center { get; set; }
Property Value
Type Description
Vector3
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max

Declaration
public Vector3 max { get; set; }
Property Value
Type Description
Vector3
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min

Declaration
public Vector3 min { get; set; }
Property Value
Type Description
Vector3
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useDefaultValues

Declaration
public bool useDefaultValues { get; set; }
Property Value
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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