Struct HumanLimit
Assembly: UnityEngine.dll
Syntax
Properties
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axisLength
Declaration
public float axisLength { get; set; }
Property Value
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center
Declaration
public Vector3 center { get; set; }
Property Value
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max
Declaration
public Vector3 max { get; set; }
Property Value
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min
Declaration
public Vector3 min { get; set; }
Property Value
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useDefaultValues
Declaration
public bool useDefaultValues { get; set; }
Property Value
Extension Methods