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Class HumanPoseHandler

Inheritance
Object
HumanPoseHandler
Implements
IDisposable
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public class HumanPoseHandler : IDisposable

Constructors

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HumanPoseHandler(Avatar, Transform)

Declaration
public HumanPoseHandler(Avatar avatar, Transform root)
Parameters
Type Name Description
Avatar avatar
Transform root

Methods

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Dispose()

Declaration
public void Dispose()
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GetHumanPose(ref HumanPose)

Declaration
public void GetHumanPose(ref HumanPose humanPose)
Parameters
Type Name Description
HumanPose humanPose
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SetHumanPose(ref HumanPose)

Declaration
public void SetHumanPose(ref HumanPose humanPose)
Parameters
Type Name Description
HumanPose humanPose

Implements

System.IDisposable

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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