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Class LightProbes

Inheritance
Object
Object
LightProbes
Inherited Members
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public sealed class LightProbes : Object

Properties

bakedProbes

Declaration
public SphericalHarmonicsL2[] bakedProbes { get; set; }
Property Value
Type Description
SphericalHarmonicsL2[]

cellCount

Declaration
public int cellCount { get; }
Property Value
Type Description
Int32

count

Declaration
public int count { get; }
Property Value
Type Description
Int32

positions

Declaration
public Vector3[] positions { get; }
Property Value
Type Description
Vector3[]

Methods

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CalculateInterpolatedLightAndOcclusionProbes(List<Vector3>, List<SphericalHarmonicsL2>, List<Vector4>)

Declaration
public static void CalculateInterpolatedLightAndOcclusionProbes(List<Vector3> positions, List<SphericalHarmonicsL2> lightProbes, List<Vector4> occlusionProbes)
Parameters
Type Name Description
List<Vector3> positions
List<SphericalHarmonicsL2> lightProbes
List<Vector4> occlusionProbes
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CalculateInterpolatedLightAndOcclusionProbes(Vector3[], SphericalHarmonicsL2[], Vector4[])

Declaration
public static void CalculateInterpolatedLightAndOcclusionProbes(Vector3[] positions, SphericalHarmonicsL2[] lightProbes, Vector4[] occlusionProbes)
Parameters
Type Name Description
Vector3[] positions
SphericalHarmonicsL2[] lightProbes
Vector4[] occlusionProbes

GetInterpolatedProbe(Vector3, Renderer, out SphericalHarmonicsL2)

Declaration
public static void GetInterpolatedProbe(Vector3 position, Renderer renderer, out SphericalHarmonicsL2 probe)
Parameters
Type Name Description
Vector3 position
Renderer renderer
SphericalHarmonicsL2 probe

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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