Class LightProbes
Assembly: UnityEngine.dll
Syntax
public sealed class LightProbes : Object
Properties
bakedProbes
Declaration
public SphericalHarmonicsL2[] bakedProbes { get; set; }
Property Value
cellCount
Declaration
public int cellCount { get; }
Property Value
count
Declaration
public int count { get; }
Property Value
positions
Declaration
public Vector3[] positions { get; }
Property Value
Methods
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CalculateInterpolatedLightAndOcclusionProbes(List<Vector3>, List<SphericalHarmonicsL2>, List<Vector4>)
Declaration
public static void CalculateInterpolatedLightAndOcclusionProbes(List<Vector3> positions, List<SphericalHarmonicsL2> lightProbes, List<Vector4> occlusionProbes)
Parameters
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CalculateInterpolatedLightAndOcclusionProbes(Vector3[], SphericalHarmonicsL2[], Vector4[])
Declaration
public static void CalculateInterpolatedLightAndOcclusionProbes(Vector3[] positions, SphericalHarmonicsL2[] lightProbes, Vector4[] occlusionProbes)
Parameters
GetInterpolatedProbe(Vector3, Renderer, out SphericalHarmonicsL2)
Declaration
public static void GetInterpolatedProbe(Vector3 position, Renderer renderer, out SphericalHarmonicsL2 probe)
Parameters
Extension Methods