Class MinAttribute
Implements
Inherited Members
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
[AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = false)]
public sealed class MinAttribute : PropertyAttribute, _Attribute
Constructors
| Improve this Doc View SourceMinAttribute(Single)
Declaration
public MinAttribute(float min)
Parameters
| Type | Name | Description |
|---|---|---|
| Single | min |
Fields
| Improve this Doc View Sourcemin
Declaration
public readonly float min
Field Value
| Type | Description |
|---|---|
| Single |