Class HostTopology
  
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    [Serializable]
[Obsolete("The UNET transport will be removed in the future as soon a replacement is ready.")]
public class HostTopology
   
  Constructors
  
  
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  HostTopology(ConnectionConfig, Int32)
  
  
  Declaration
  
    public HostTopology(ConnectionConfig defaultConfig, int maxDefaultConnections)
   
  Parameters
  
  Properties
  
  
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  DefaultConfig
  
  
  Declaration
  
    public ConnectionConfig DefaultConfig { get; }
   
  Property Value
  
  
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  MaxDefaultConnections
  
  
  Declaration
  
    public int MaxDefaultConnections { get; }
   
  Property Value
  
  
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  MessagePoolSizeGrowthFactor
  
  
  Declaration
  
    public float MessagePoolSizeGrowthFactor { get; set; }
   
  Property Value
  
  
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  ReceivedMessagePoolSize
  
  
  Declaration
  
    public ushort ReceivedMessagePoolSize { get; set; }
   
  Property Value
  
  
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  SentMessagePoolSize
  
  
  Declaration
  
    public ushort SentMessagePoolSize { get; set; }
   
  Property Value
  
  
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  SpecialConnectionConfigs
  
  
  Declaration
  
    public List<ConnectionConfig> SpecialConnectionConfigs { get; }
   
  Property Value
  
  
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  SpecialConnectionConfigsCount
  
  
  Declaration
  
    public int SpecialConnectionConfigsCount { get; }
   
  Property Value
  
  Methods
  
  
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  AddSpecialConnectionConfig(ConnectionConfig)
  
  
  Declaration
  
    public int AddSpecialConnectionConfig(ConnectionConfig config)
   
  Parameters
  
  Returns
  
  
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  GetSpecialConnectionConfig(Int32)
  
  
  Declaration
  
    public ConnectionConfig GetSpecialConnectionConfig(int i)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | Int32 | i |  | 
    
  
  Returns
  
  Extension Methods