Class HostTopology
Assembly: UnityEngine.dll
Syntax
[Serializable]
[Obsolete("The UNET transport will be removed in the future as soon a replacement is ready.")]
public class HostTopology
Constructors
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HostTopology(ConnectionConfig, Int32)
Declaration
public HostTopology(ConnectionConfig defaultConfig, int maxDefaultConnections)
Parameters
Properties
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DefaultConfig
Declaration
public ConnectionConfig DefaultConfig { get; }
Property Value
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MaxDefaultConnections
Declaration
public int MaxDefaultConnections { get; }
Property Value
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MessagePoolSizeGrowthFactor
Declaration
public float MessagePoolSizeGrowthFactor { get; set; }
Property Value
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ReceivedMessagePoolSize
Declaration
public ushort ReceivedMessagePoolSize { get; set; }
Property Value
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SentMessagePoolSize
Declaration
public ushort SentMessagePoolSize { get; set; }
Property Value
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SpecialConnectionConfigs
Declaration
public List<ConnectionConfig> SpecialConnectionConfigs { get; }
Property Value
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SpecialConnectionConfigsCount
Declaration
public int SpecialConnectionConfigsCount { get; }
Property Value
Methods
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AddSpecialConnectionConfig(ConnectionConfig)
Declaration
public int AddSpecialConnectionConfig(ConnectionConfig config)
Parameters
Returns
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GetSpecialConnectionConfig(Int32)
Declaration
public ConnectionConfig GetSpecialConnectionConfig(int i)
Parameters
Type |
Name |
Description |
Int32 |
i |
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Returns
Extension Methods