Delegate NetworkMatch.DataResponseDelegate<T>
Namespace: UnityEngine.Networking.Match
Assembly: UnityEngine.dll
Syntax
public delegate void DataResponseDelegate<T>(bool success, string extendedInfo, T responseData);
Parameters
| Type | Name | Description |
|---|---|---|
| Boolean | success | |
| String | extendedInfo | |
| T | responseData |
Type Parameters
| Name | Description |
|---|---|
| T |