Delegate NetworkMatch.DataResponseDelegate<T>
Namespace: UnityEngine.Networking.Match
Assembly: UnityEngine.dll
Syntax
public delegate void DataResponseDelegate<T>(bool success, string extendedInfo, T responseData);
Parameters
Type | Name | Description |
---|---|---|
Boolean | success | |
String | extendedInfo | |
T | responseData |
Type Parameters
Name | Description |
---|---|
T |