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Delegate NetworkMatch.DataResponseDelegate<T>

Namespace: UnityEngine.Networking.Match
Assembly: UnityEngine.dll
Syntax
public delegate void DataResponseDelegate<T>(bool success, string extendedInfo, T responseData);
Parameters
Type Name Description
Boolean success
String extendedInfo
T responseData
Type Parameters
Name Description
T

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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