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Class NetworkAccessToken

Inheritance
Object
NetworkAccessToken
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Networking.Types
Assembly: UnityEngine.dll
Syntax
public class NetworkAccessToken

Constructors

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NetworkAccessToken()

Declaration
public NetworkAccessToken()
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NetworkAccessToken(Byte[])

Declaration
public NetworkAccessToken(byte[] array)
Parameters
Type Name Description
Byte[] array
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NetworkAccessToken(String)

Declaration
public NetworkAccessToken(string strArray)
Parameters
Type Name Description
String strArray

Fields

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array

Declaration
public byte[] array
Field Value
Type Description
Byte[]

Methods

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GetByteString()

Declaration
public string GetByteString()
Returns
Type Description
String
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IsValid()

Declaration
public bool IsValid()
Returns
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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