Struct PhysicsJobOptions2D
Assembly: UnityEngine.dll
Syntax
public struct PhysicsJobOptions2D
Properties
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clearBodyForcesPerJob
Declaration
public int clearBodyForcesPerJob { get; set; }
Property Value
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clearFlagsPerJob
Declaration
public int clearFlagsPerJob { get; set; }
Property Value
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Declaration
public int collideContactsPerJob { get; set; }
Property Value
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Declaration
public int findNearestContactsPerJob { get; set; }
Property Value
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interpolationPosesPerJob
Declaration
public int interpolationPosesPerJob { get; set; }
Property Value
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islandSolverBodiesPerJob
Declaration
public int islandSolverBodiesPerJob { get; set; }
Property Value
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islandSolverBodyCostScale
Declaration
public int islandSolverBodyCostScale { get; set; }
Property Value
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Declaration
public int islandSolverContactCostScale { get; set; }
Property Value
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Declaration
public int islandSolverContactsPerJob { get; set; }
Property Value
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islandSolverCostThreshold
Declaration
public int islandSolverCostThreshold { get; set; }
Property Value
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islandSolverJointCostScale
Declaration
public int islandSolverJointCostScale { get; set; }
Property Value
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Declaration
public int newContactsPerJob { get; set; }
Property Value
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syncContinuousFixturesPerJob
Declaration
public int syncContinuousFixturesPerJob { get; set; }
Property Value
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syncDiscreteFixturesPerJob
Declaration
public int syncDiscreteFixturesPerJob { get; set; }
Property Value
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Declaration
public int updateTriggerContactsPerJob { get; set; }
Property Value
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useConsistencySorting
Declaration
public bool useConsistencySorting { get; set; }
Property Value
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useMultithreading
Declaration
public bool useMultithreading { get; set; }
Property Value
Extension Methods