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Enum RenderTextureFormat

Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public enum RenderTextureFormat

Fields

Name Description
ARGB1555
ARGB2101010
ARGB32
ARGB4444
ARGB64
ARGBFloat
ARGBHalf
ARGBInt
BGR101010_XR
BGRA10101010_XR
BGRA32
Default
DefaultHDR
Depth
R16
R8
RFloat
RG16
RG32
RGB111110Float
RGB565
RGBAUShort
RGFloat
RGHalf
RGInt
RHalf
RInt
Shadowmap

Extension Methods

MustExtensions.MustBeEqual<RenderTextureFormat>(RenderTextureFormat)
MustExtensions.MustBeEqual<RenderTextureFormat>(RenderTextureFormat, String)
MustExtensions.MustNotBeEqual<RenderTextureFormat>(RenderTextureFormat)
MustExtensions.MustNotBeEqual<RenderTextureFormat>(RenderTextureFormat, String)
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