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Enum RenderingPath

Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public enum RenderingPath

Fields

Name Description
DeferredLighting
DeferredShading
Forward
UsePlayerSettings
VertexLit

Extension Methods

MustExtensions.MustBeEqual<RenderingPath>(RenderingPath)
MustExtensions.MustBeEqual<RenderingPath>(RenderingPath, String)
MustExtensions.MustNotBeEqual<RenderingPath>(RenderingPath)
MustExtensions.MustNotBeEqual<RenderingPath>(RenderingPath, String)
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