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Struct ShaderVariantCollection.ShaderVariant

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct ShaderVariant

Constructors

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ShaderVariant(Shader, PassType, String[])

Declaration
public ShaderVariant(Shader shader, PassType passType, params string[] keywords)
Parameters
Type Name Description
Shader shader
PassType passType
String[] keywords

Fields

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keywords

Declaration
public string[] keywords
Field Value
Type Description
String[]
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passType

Declaration
public PassType passType
Field Value
Type Description
PassType
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shader

Declaration
public Shader shader
Field Value
Type Description
Shader

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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