Class SkinnedMeshRenderer
Inheritance
SkinnedMeshRenderer
Assembly: UnityEngine.dll
Syntax
public class SkinnedMeshRenderer : Renderer
Properties
bones
Declaration
public Transform[] bones { get; set; }
Property Value
forceMatrixRecalculationPerRender
Declaration
public bool forceMatrixRecalculationPerRender { get; set; }
Property Value
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localBounds
Declaration
public Bounds localBounds { get; set; }
Property Value
quality
Declaration
public SkinQuality quality { get; set; }
Property Value
rootBone
Declaration
public Transform rootBone { get; set; }
Property Value
sharedMesh
Declaration
public Mesh sharedMesh { get; set; }
Property Value
skinnedMotionVectors
Declaration
public bool skinnedMotionVectors { get; set; }
Property Value
updateWhenOffscreen
Declaration
public bool updateWhenOffscreen { get; set; }
Property Value
Methods
BakeMesh(Mesh)
Declaration
public void BakeMesh(Mesh mesh)
Parameters
Type |
Name |
Description |
Mesh |
mesh |
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GetBlendShapeWeight(Int32)
Declaration
public float GetBlendShapeWeight(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
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Returns
SetBlendShapeWeight(Int32, Single)
Declaration
public void SetBlendShapeWeight(int index, float value)
Parameters
Extension Methods