Class Social
Assembly: UnityEngine.dll
Syntax
public static class Social
Properties
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Active
Declaration
public static ISocialPlatform Active { get; set; }
Property Value
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localUser
Declaration
public static ILocalUser localUser { get; }
Property Value
Methods
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CreateAchievement()
Declaration
public static IAchievement CreateAchievement()
Returns
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CreateLeaderboard()
Declaration
public static ILeaderboard CreateLeaderboard()
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Declaration
public static void LoadAchievementDescriptions(Action<IAchievementDescription[]> callback)
Parameters
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Declaration
public static void LoadAchievements(Action<IAchievement[]> callback)
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Declaration
public static void LoadScores(string leaderboardID, Action<IScore[]> callback)
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Declaration
public static void LoadUsers(string[] userIDs, Action<IUserProfile[]> callback)
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ReportProgress(String, Double, Action<Boolean>)
Declaration
public static void ReportProgress(string achievementID, double progress, Action<bool> callback)
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ReportScore(Int64, String, Action<Boolean>)
Declaration
public static void ReportScore(long score, string board, Action<bool> callback)
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ShowAchievementsUI()
Declaration
public static void ShowAchievementsUI()
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ShowLeaderboardUI()
Declaration
public static void ShowLeaderboardUI()