Class Leaderboard
Assembly: UnityEngine.dll
public class Leaderboard : ILeaderboard
Constructors
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Declaration
Properties
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Declaration
public string id { get; set; }
Property Value
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Declaration
public bool loading { get; }
Property Value
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Declaration
public IScore localUserScore { get; }
Property Value
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Declaration
public uint maxRange { get; }
Property Value
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Declaration
public Range range { get; set; }
Property Value
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Declaration
public IScore[] scores { get; }
Property Value
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Declaration
public TimeScope timeScope { get; set; }
Property Value
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Declaration
public string title { get; }
Property Value
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Declaration
public UserScope userScope { get; set; }
Property Value
Methods
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Declaration
public string[] GetUserFilter()
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Declaration
public void LoadScores(Action<bool> callback)
Parameters
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Declaration
public void SetLocalUserScore(IScore score)
Parameters
Type |
Name |
Description |
IScore |
score |
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Declaration
public void SetMaxRange(uint maxRange)
Parameters
Type |
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Description |
UInt32 |
maxRange |
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Declaration
public void SetScores(IScore[] scores)
Parameters
Type |
Name |
Description |
IScore[] |
scores |
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Declaration
public void SetTitle(string title)
Parameters
Type |
Name |
Description |
String |
title |
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Declaration
public void SetUserFilter(string[] userIDs)
Parameters
Type |
Name |
Description |
String[] |
userIDs |
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Declaration
public override string ToString()
Returns
Overrides
Implements
Extension Methods