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Class SpriteMask

Inheritance
Object
Object
Component
Renderer
SpriteMask
Inherited Members
Renderer.motionVectors
Renderer.useLightProbes
Renderer.bounds
Renderer.HasPropertyBlock()
Renderer.SetPropertyBlock(MaterialPropertyBlock)
Renderer.SetPropertyBlock(MaterialPropertyBlock, Int32)
Renderer.GetPropertyBlock(MaterialPropertyBlock)
Renderer.GetPropertyBlock(MaterialPropertyBlock, Int32)
Renderer.enabled
Renderer.isVisible
Renderer.shadowCastingMode
Renderer.receiveShadows
Renderer.motionVectorGenerationMode
Renderer.lightProbeUsage
Renderer.reflectionProbeUsage
Renderer.renderingLayerMask
Renderer.rendererPriority
Renderer.sortingLayerName
Renderer.sortingLayerID
Renderer.sortingOrder
Renderer.allowOcclusionWhenDynamic
Renderer.isPartOfStaticBatch
Renderer.worldToLocalMatrix
Renderer.localToWorldMatrix
Renderer.lightProbeProxyVolumeOverride
Renderer.probeAnchor
Renderer.lightmapIndex
Renderer.realtimeLightmapIndex
Renderer.lightmapScaleOffset
Renderer.realtimeLightmapScaleOffset
Renderer.materials
Renderer.material
Renderer.sharedMaterial
Renderer.sharedMaterials
Renderer.GetMaterials(List<Material>)
Renderer.GetSharedMaterials(List<Material>)
Renderer.GetClosestReflectionProbes(List<ReflectionProbeBlendInfo>)
Component.transform
Component.gameObject
Component.GetComponent(Type)
Component.GetComponent<T>()
Component.GetComponent(String)
Component.GetComponentInChildren(Type, Boolean)
Component.GetComponentInChildren(Type)
Component.GetComponentInChildren<T>(Boolean)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren(Type, Boolean)
Component.GetComponentsInChildren(Type)
Component.GetComponentsInChildren<T>(Boolean)
Component.GetComponentsInChildren<T>(Boolean, List<T>)
Component.GetComponentsInChildren<T>()
Component.GetComponentsInChildren<T>(List<T>)
Component.GetComponentInParent(Type)
Component.GetComponentInParent<T>()
Component.GetComponentsInParent(Type, Boolean)
Component.GetComponentsInParent(Type)
Component.GetComponentsInParent<T>(Boolean)
Component.GetComponentsInParent<T>(Boolean, List<T>)
Component.GetComponentsInParent<T>()
Component.GetComponents(Type)
Component.GetComponents(Type, List<Component>)
Component.GetComponents<T>(List<T>)
Component.tag
Component.GetComponents<T>()
Component.CompareTag(String)
Component.SendMessageUpwards(String, Object, SendMessageOptions)
Component.SendMessageUpwards(String, Object)
Component.SendMessageUpwards(String)
Component.SendMessageUpwards(String, SendMessageOptions)
Component.SendMessage(String, Object)
Component.SendMessage(String)
Component.SendMessage(String, Object, SendMessageOptions)
Component.SendMessage(String, SendMessageOptions)
Component.BroadcastMessage(String, Object, SendMessageOptions)
Component.BroadcastMessage(String, Object)
Component.BroadcastMessage(String)
Component.BroadcastMessage(String, SendMessageOptions)
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public sealed class SpriteMask : Renderer

Properties

alphaCutoff

Declaration
public float alphaCutoff { get; set; }
Property Value
Type Description
Single

backSortingLayerID

Declaration
public int backSortingLayerID { get; set; }
Property Value
Type Description
Int32

backSortingOrder

Declaration
public int backSortingOrder { get; set; }
Property Value
Type Description
Int32

frontSortingLayerID

Declaration
public int frontSortingLayerID { get; set; }
Property Value
Type Description
Int32

frontSortingOrder

Declaration
public int frontSortingOrder { get; set; }
Property Value
Type Description
Int32

isCustomRangeActive

Declaration
public bool isCustomRangeActive { get; set; }
Property Value
Type Description
Boolean

sprite

Declaration
public Sprite sprite { get; set; }
Property Value
Type Description
Sprite

spriteSortPoint

Declaration
public SpriteSortPoint spriteSortPoint { get; set; }
Property Value
Type Description
SpriteSortPoint

Extension Methods

RendererExtensions.UpdateGIMaterials(Renderer)
MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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