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Enum GlyphRenderMode

Rendering modes used by the Font Engine to render glyphs.

Namespace: UnityEngine.TextCore.LowLevel
Assembly: UnityEngine.dll
Syntax
public enum GlyphRenderMode

Fields

Name Description
RASTER
RASTER_HINTED
SDF
SDF16
SDF32
SDF8
SDFAA
SDFAA_HINTED
SMOOTH
SMOOTH_HINTED

Extension Methods

MustExtensions.MustBeEqual<GlyphRenderMode>(GlyphRenderMode)
MustExtensions.MustBeEqual<GlyphRenderMode>(GlyphRenderMode, String)
MustExtensions.MustNotBeEqual<GlyphRenderMode>(GlyphRenderMode)
MustExtensions.MustNotBeEqual<GlyphRenderMode>(GlyphRenderMode, String)
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