Show / Hide Table of Contents

Struct TileAnimationData

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Tilemaps
Assembly: UnityEngine.dll
Syntax
public struct TileAnimationData

Properties

| Improve this Doc View Source

animatedSprites

Declaration
public Sprite[] animatedSprites { get; set; }
Property Value
Type Description
Sprite[]
| Improve this Doc View Source

animationSpeed

Declaration
public float animationSpeed { get; set; }
Property Value
Type Description
Single
| Improve this Doc View Source

animationStartTime

Declaration
public float animationStartTime { get; set; }
Property Value
Type Description
Single

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX