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Class UnityEventQueueSystem

Inheritance
Object
UnityEventQueueSystem
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public class UnityEventQueueSystem

Methods

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GenerateEventIdForPayload(String)

Declaration
public static string GenerateEventIdForPayload(string eventPayloadName)
Parameters
Type Name Description
String eventPayloadName
Returns
Type Description
String

GetGlobalEventQueue()

Declaration
public static IntPtr GetGlobalEventQueue()
Returns
Type Description
IntPtr

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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