Struct SecondaryTileData
Assembly: UnityEngine.dll
Syntax
public struct SecondaryTileData
Constructors
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SecondaryTileData(String, String)
Declaration
public SecondaryTileData(string id, string displayName)
Parameters
Fields
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arguments
Declaration
Field Value
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backgroundColorSet
Declaration
public bool backgroundColorSet
Field Value
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displayName
Declaration
public string displayName
Field Value
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foregroundText
Declaration
public TileForegroundText foregroundText
Field Value
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lockScreenBadgeLogo
Declaration
public string lockScreenBadgeLogo
Field Value
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lockScreenDisplayBadgeAndTileText
Declaration
public bool lockScreenDisplayBadgeAndTileText
Field Value
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phoneticName
Declaration
public string phoneticName
Field Value
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roamingEnabled
Declaration
public bool roamingEnabled
Field Value
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showNameOnSquare150x150Logo
Declaration
public bool showNameOnSquare150x150Logo
Field Value
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showNameOnSquare310x310Logo
Declaration
public bool showNameOnSquare310x310Logo
Field Value
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showNameOnWide310x150Logo
Declaration
public bool showNameOnWide310x150Logo
Field Value
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square150x150Logo
Declaration
public string square150x150Logo
Field Value
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square30x30Logo
Declaration
public string square30x30Logo
Field Value
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square310x310Logo
Declaration
public string square310x310Logo
Field Value
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square70x70Logo
Declaration
public string square70x70Logo
Field Value
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tileId
Declaration
Field Value
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wide310x150Logo
Declaration
public string wide310x150Logo
Field Value
Properties
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backgroundColor
Declaration
public Color32 backgroundColor { get; set; }
Property Value
Extension Methods