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Class WaitForSecondsRealtime

Inheritance
Object
CustomYieldInstruction
WaitForSecondsRealtime
Implements
IEnumerator
Inherited Members
CustomYieldInstruction.Current
CustomYieldInstruction.MoveNext()
CustomYieldInstruction.Reset()
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public class WaitForSecondsRealtime : CustomYieldInstruction, IEnumerator

Constructors

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WaitForSecondsRealtime(Single)

Declaration
public WaitForSecondsRealtime(float time)
Parameters
Type Name Description
Single time

Properties

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keepWaiting

Declaration
public override bool keepWaiting { get; }
Property Value
Type Description
Boolean
Overrides
CustomYieldInstruction.keepWaiting
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waitTime

Declaration
public float waitTime { get; set; }
Property Value
Type Description
Single

Implements

System.Collections.IEnumerator

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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