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Struct WheelHit

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine
Assembly: UnityEngine.dll
Syntax
public struct WheelHit

Properties

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collider

Declaration
public Collider collider { get; set; }
Property Value
Type Description
Collider
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force

Declaration
public float force { get; set; }
Property Value
Type Description
Single
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forwardDir

Declaration
public Vector3 forwardDir { get; set; }
Property Value
Type Description
Vector3
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forwardSlip

Declaration
public float forwardSlip { get; set; }
Property Value
Type Description
Single
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normal

Declaration
public Vector3 normal { get; set; }
Property Value
Type Description
Vector3
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point

Declaration
public Vector3 point { get; set; }
Property Value
Type Description
Vector3
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sidewaysDir

Declaration
public Vector3 sidewaysDir { get; set; }
Property Value
Type Description
Vector3
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sidewaysSlip

Declaration
public float sidewaysSlip { get; set; }
Property Value
Type Description
Single

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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