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Delegate GestureRecognizer.HoldCompletedEventDelegate

Namespace: UnityEngine.XR.WSA.Input
Assembly: UnityEngine.dll
Syntax
public delegate void HoldCompletedEventDelegate(InteractionSourceKind source, Ray headRay);
Parameters
Type Name Description
InteractionSourceKind source
Ray headRay

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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