Struct InteractionSourcePose
Assembly: UnityEngine.dll
public struct InteractionSourcePose
Properties
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Declaration
public InteractionSourcePositionAccuracy positionAccuracy { get; }
Property Value
Methods
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Declaration
public bool TryGetAngularVelocity(out Vector3 angularVelocity)
Parameters
Type |
Name |
Description |
Vector3 |
angularVelocity |
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Returns
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Declaration
public bool TryGetForward(out Vector3 forward, InteractionSourceNode node = InteractionSourceNode.Grip)
Parameters
Returns
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Declaration
public bool TryGetPosition(out Vector3 position)
Parameters
Type |
Name |
Description |
Vector3 |
position |
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Returns
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Declaration
public bool TryGetPosition(out Vector3 position, InteractionSourceNode node)
Parameters
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Declaration
public bool TryGetRight(out Vector3 right, InteractionSourceNode node = InteractionSourceNode.Grip)
Parameters
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Declaration
public bool TryGetRotation(out Quaternion rotation, InteractionSourceNode node = InteractionSourceNode.Grip)
Parameters
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Declaration
public bool TryGetUp(out Vector3 up, InteractionSourceNode node = InteractionSourceNode.Grip)
Parameters
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Declaration
public bool TryGetVelocity(out Vector3 velocity)
Parameters
Type |
Name |
Description |
Vector3 |
velocity |
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Returns
Extension Methods