Class WorldAnchor
Assembly: UnityEngine.dll
Syntax
[MovedFrom("UnityEngine.VR.WSA")]
[RequireComponent(typeof(Transform))]
public class WorldAnchor : Component
Properties
isLocated
Declaration
public bool isLocated { get; }
Property Value
Methods
GetNativeSpatialAnchorPtr()
Declaration
public IntPtr GetNativeSpatialAnchorPtr()
Returns
SetNativeSpatialAnchorPtr(IntPtr)
Declaration
public void SetNativeSpatialAnchorPtr(IntPtr spatialAnchorPtr)
Parameters
Type |
Name |
Description |
IntPtr |
spatialAnchorPtr |
|
Events
|
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View Source
OnTrackingChanged
Declaration
public event WorldAnchor.OnTrackingChangedDelegate OnTrackingChanged
Event Type
Extension Methods