Show / Hide Table of Contents

Struct NativeInputEvent

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngineInternal.Input
Assembly: UnityEngine.dll
Syntax
public struct NativeInputEvent

Constructors

| Improve this Doc View Source

NativeInputEvent(NativeInputEventType, Int32, Int32, Double)

Declaration
public NativeInputEvent(NativeInputEventType type, int sizeInBytes, int deviceId, double time)
Parameters
Type Name Description
NativeInputEventType type
Int32 sizeInBytes
Int32 deviceId
Double time

Fields

| Improve this Doc View Source

deviceId

Declaration
public ushort deviceId
Field Value
Type Description
UInt16
| Improve this Doc View Source

eventId

Declaration
public int eventId
Field Value
Type Description
Int32
| Improve this Doc View Source

sizeInBytes

Declaration
public ushort sizeInBytes
Field Value
Type Description
UInt16
| Improve this Doc View Source

time

Declaration
public double time
Field Value
Type Description
Double
| Improve this Doc View Source

type

Declaration
public NativeInputEventType type
Field Value
Type Description
NativeInputEventType

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX