Class RingLoop
Assembly: UnityEditor.dll
Syntax
Fields
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baseOffset
Declaration
Field Value
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radius
Declaration
Field Value
Methods
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BuildVertices(List<TreeVertex>)
Declaration
public void BuildVertices(List<TreeVertex> verts)
Parameters
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Cap(Single, Single, Int32, Single, List<TreeVertex>, List<TreeTriangle>, Int32)
Declaration
public void Cap(float sphereFactor, float noise, int mappingMode, float mappingScale, List<TreeVertex> verts, List<TreeTriangle> tris, int materialIndex)
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Clone()
Declaration
Returns
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Connect(RingLoop, List<TreeTriangle>, Int32, Boolean, Boolean)
Declaration
public void Connect(RingLoop other, List<TreeTriangle> tris, int materialIndex, bool flipTris, bool lowres)
Parameters
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Reset(Single, Matrix4x4, Single, Int32)
Declaration
public void Reset(float r, Matrix4x4 m, float bOffset, int segs)
Parameters
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SetAnimationProperties(Single, Single, Single, Single)
Declaration
public void SetAnimationProperties(float primaryFactor, float secondaryFactor, float edgeFactor, float phase)
Parameters
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SetFlares(Single, Single)
Declaration
public void SetFlares(float radius, float noise)
Parameters
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SetNoise(Single, Single, Single)
Declaration
public void SetNoise(float scale, float scaleU, float scaleV)
Parameters
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SetNoiseSeed(Int32)
Declaration
public static void SetNoiseSeed(int seed)
Parameters
Type |
Name |
Description |
Int32 |
seed |
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SetSpread(Single, Single)
Declaration
public void SetSpread(float top, float bottom)
Parameters
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SetSurfaceAngle(Single)
Declaration
public void SetSurfaceAngle(float angleDeg)
Parameters
Type |
Name |
Description |
Single |
angleDeg |
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Extension Methods