Show / Hide Table of Contents

Class SplineNode

Inheritance
Object
SplineNode
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: TreeEditor
Assembly: UnityEditor.dll
Syntax
[Serializable]
public class SplineNode

Constructors

| Improve this Doc View Source

SplineNode(SplineNode)

Declaration
public SplineNode(SplineNode o)
Parameters
Type Name Description
SplineNode o
| Improve this Doc View Source

SplineNode(Vector3, Single)

Declaration
public SplineNode(Vector3 p, float t)
Parameters
Type Name Description
Vector3 p
Single t

Fields

| Improve this Doc View Source

normal

Declaration
public Vector3 normal
Field Value
Type Description
Vector3
| Improve this Doc View Source

point

Declaration
public Vector3 point
Field Value
Type Description
Vector3
| Improve this Doc View Source

rot

Declaration
public Quaternion rot
Field Value
Type Description
Quaternion
| Improve this Doc View Source

tangent

Declaration
public Vector3 tangent
Field Value
Type Description
Vector3
| Improve this Doc View Source

time

Declaration
public float time
Field Value
Type Description
Single

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX