Class AnimationMode
Inheritance
AnimationMode
Assembly: UnityEditor.dll
Syntax
public class AnimationMode
Properties
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animatedPropertyColor
Declaration
public static Color animatedPropertyColor { get; }
Property Value
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candidatePropertyColor
Declaration
public static Color candidatePropertyColor { get; }
Property Value
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recordedPropertyColor
Declaration
public static Color recordedPropertyColor { get; }
Property Value
Methods
AddEditorCurveBinding(GameObject, EditorCurveBinding)
Declaration
public static void AddEditorCurveBinding(GameObject gameObject, EditorCurveBinding binding)
Parameters
AddPropertyModification(EditorCurveBinding, PropertyModification, Boolean)
Declaration
public static void AddPropertyModification(EditorCurveBinding binding, PropertyModification modification, bool keepPrefabOverride)
Parameters
BeginSampling()
Declaration
public static void BeginSampling()
EndSampling()
Declaration
public static void EndSampling()
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InAnimationMode()
Declaration
public static bool InAnimationMode()
Returns
IsPropertyAnimated(Object, String)
Declaration
public static bool IsPropertyAnimated(Object target, string propertyPath)
Parameters
Returns
SampleAnimationClip(GameObject, AnimationClip, Single)
Declaration
public static void SampleAnimationClip(GameObject gameObject, AnimationClip clip, float time)
Parameters
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StartAnimationMode()
Declaration
public static void StartAnimationMode()
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StopAnimationMode()
Declaration
public static void StopAnimationMode()
Extension Methods