Namespace UnityEditor
Classes
ActiveEditorTracker
AnimationClipCurveData
AnimationClipSettings
AnimationMode
AnimationUtility
ArrayUtility
AssemblyReloadEvents
AssetDatabase
AssetImporter
AssetModificationProcessor
AssetPostprocessor
AssetPreview
AssetSettingsProvider
AssetsItem
AssetStoreAsset
AudioCurveRendering
AudioImporter
BuildPipeline
BuildPlayerWindow
BuildPlayerWindow.BuildMethodException
Exception thrown when an abort or error condition is reached within a build method delegate.
BuildPlayerWindow.DefaultBuildMethods
Default (legacy) implementation of player window build methods.
CallbackOrderAttribute
CameraEditor
CameraEditor.Settings
CameraEditorUtils
CanEditMultipleObjects
CloudProjectSettings
ColorPickerHDRConfig
CustomEditor
CustomEditorForRenderPipelineAttribute
CustomPreviewAttribute
CustomPropertyDrawer
DecoratorDrawer
DefaultAsset
DefaultLightingExplorerExtension
DragAndDrop
DrawGizmo
Editor
EditorAnalytics
EditorAnalyticsSessionInfo
EditorApplication
EditorBuildSettings
EditorBuildSettingsScene
EditorGUI
EditorGUI.ChangeCheckScope
EditorGUI.DisabledGroupScope
EditorGUI.IndentLevelScope
EditorGUI.PropertyScope
EditorGUILayout
EditorGUILayout.FadeGroupScope
EditorGUILayout.HorizontalScope
EditorGUILayout.ScrollViewScope
EditorGUILayout.ToggleGroupScope
EditorGUILayout.VerticalScope
EditorGUIUtility
EditorGUIUtility.IconSizeScope
EditorJsonUtility
EditorMaterialUtility
EditorPrefs
EditorSettings
EditorStyles
EditorUserBuildSettings
EditorUserSettings
EditorUtility
EditorWindow
ExpressionEvaluator
FileUtil
GameObjectUtility
GenericMenu
GridBrush
GridBrush.BrushCell
GridBrushEditor
GridBrushEditorBase
GridPalette
GridSelection
GUIDrawer
Handles
HandleUtility
Help
HierarchyProperty
Highlighter
HumanTemplate
IAudioEffectPlugin
IAudioEffectPluginGUI
IHVImageFormatImporter
InitializeOnLoadAttribute
Marks a class as requiring eager initialization.
Classes marked with this attribute will have their static constructors executed whenever assemblies are loaded or reloaded.
Very useful for event (re)wiring.