Show / Hide Table of Contents

Class AnimatorStateTransition

Inheritance
Object
Object
AnimatorTransitionBase
AnimatorStateTransition
Inherited Members
AnimatorTransitionBase.GetDisplayName(Object)
AnimatorTransitionBase.solo
AnimatorTransitionBase.mute
AnimatorTransitionBase.isExit
AnimatorTransitionBase.destinationStateMachine
AnimatorTransitionBase.destinationState
AnimatorTransitionBase.conditions
AnimatorTransitionBase.AddCondition(AnimatorConditionMode, Single, String)
AnimatorTransitionBase.RemoveCondition(AnimatorCondition)
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.Animations
Assembly: UnityEditor.dll
Syntax
public class AnimatorStateTransition : AnimatorTransitionBase

Constructors

| Improve this Doc View Source

AnimatorStateTransition()

Declaration
public AnimatorStateTransition()

Properties

canTransitionToSelf

Declaration
public bool canTransitionToSelf { get; set; }
Property Value
Type Description
Boolean

duration

Declaration
public float duration { get; set; }
Property Value
Type Description
Single

exitTime

Declaration
public float exitTime { get; set; }
Property Value
Type Description
Single

hasExitTime

Declaration
public bool hasExitTime { get; set; }
Property Value
Type Description
Boolean

hasFixedDuration

Declaration
public bool hasFixedDuration { get; set; }
Property Value
Type Description
Boolean

interruptionSource

Declaration
public TransitionInterruptionSource interruptionSource { get; set; }
Property Value
Type Description
TransitionInterruptionSource

offset

Declaration
public float offset { get; set; }
Property Value
Type Description
Single

orderedInterruption

Declaration
public bool orderedInterruption { get; set; }
Property Value
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX