Class AnimatorTransitionBase
Inheritance
AnimatorTransitionBase
Assembly: UnityEditor.dll
Syntax
public class AnimatorTransitionBase : Object
Constructors
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AnimatorTransitionBase()
Declaration
protected AnimatorTransitionBase()
Properties
conditions
Declaration
public AnimatorCondition[] conditions { get; set; }
Property Value
destinationState
Declaration
public AnimatorState destinationState { get; set; }
Property Value
destinationStateMachine
Declaration
public AnimatorStateMachine destinationStateMachine { get; set; }
Property Value
isExit
Declaration
public bool isExit { get; set; }
Property Value
mute
Declaration
public bool mute { get; set; }
Property Value
solo
Declaration
public bool solo { get; set; }
Property Value
Methods
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AddCondition(AnimatorConditionMode, Single, String)
Declaration
public void AddCondition(AnimatorConditionMode mode, float threshold, string parameter)
Parameters
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GetDisplayName(Object)
Declaration
public string GetDisplayName(Object source)
Parameters
Type |
Name |
Description |
Object |
source |
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Returns
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RemoveCondition(AnimatorCondition)
Declaration
public void RemoveCondition(AnimatorCondition condition)
Parameters
Extension Methods