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Class AssetStoreAsset

Inheritance
Object
AssetStoreAsset
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public sealed class AssetStoreAsset

Constructors

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AssetStoreAsset()

Declaration
public AssetStoreAsset()

Fields

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className

Declaration
public string className
Field Value
Type Description
String
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displayName

Declaration
public string displayName
Field Value
Type Description
String
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dynamicPreviewURL

Declaration
public string dynamicPreviewURL
Field Value
Type Description
String
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id

Declaration
public int id
Field Value
Type Description
Int32
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name

Declaration
public string name
Field Value
Type Description
String
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packageID

Declaration
public int packageID
Field Value
Type Description
Int32
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previewImage

Declaration
public Texture2D previewImage
Field Value
Type Description
Texture2D
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price

Declaration
public string price
Field Value
Type Description
String
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staticPreviewURL

Declaration
public string staticPreviewURL
Field Value
Type Description
String

Properties

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HasLivePreview

Declaration
public bool HasLivePreview { get; }
Property Value
Type Description
Boolean
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Preview

Declaration
public Object Preview { get; }
Property Value
Type Description
Object

Methods

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Dispose()

Declaration
public void Dispose()

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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