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Struct BuildPlayerOptions

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public struct BuildPlayerOptions

Properties

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assetBundleManifestPath

Declaration
public string assetBundleManifestPath { get; set; }
Property Value
Type Description
String
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locationPathName

Declaration
public string locationPathName { get; set; }
Property Value
Type Description
String
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options

Declaration
public BuildOptions options { get; set; }
Property Value
Type Description
BuildOptions
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scenes

Declaration
public string[] scenes { get; set; }
Property Value
Type Description
String[]
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target

Declaration
public BuildTarget target { get; set; }
Property Value
Type Description
BuildTarget
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targetGroup

Declaration
public BuildTargetGroup targetGroup { get; set; }
Property Value
Type Description
BuildTargetGroup

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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