Struct BuildPlayerOptions
  
  
  
  
  
  Assembly: UnityEditor.dll
  Syntax
  
    public struct BuildPlayerOptions
   
  Properties
  
  
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  assetBundleManifestPath
  
  
  Declaration
  
    public string assetBundleManifestPath { get; set; }
   
  Property Value
  
  
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  locationPathName
  
  
  Declaration
  
    public string locationPathName { get; set; }
   
  Property Value
  
  
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  options
  
  
  Declaration
  
    public BuildOptions options { get; set; }
   
  Property Value
  
  
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  scenes
  
  
  Declaration
  
    public string[] scenes { get; set; }
   
  Property Value
  
  
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  target
  
  
  Declaration
  
    public BuildTarget target { get; set; }
   
  Property Value
  
  
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  targetGroup
  
  
  Declaration
  
    public BuildTargetGroup targetGroup { get; set; }
   
  Property Value
  
  Extension Methods