Struct BuildPlayerOptions
Assembly: UnityEditor.dll
Syntax
public struct BuildPlayerOptions
Properties
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assetBundleManifestPath
Declaration
public string assetBundleManifestPath { get; set; }
Property Value
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locationPathName
Declaration
public string locationPathName { get; set; }
Property Value
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options
Declaration
public BuildOptions options { get; set; }
Property Value
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scenes
Declaration
public string[] scenes { get; set; }
Property Value
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target
Declaration
public BuildTarget target { get; set; }
Property Value
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targetGroup
Declaration
public BuildTargetGroup targetGroup { get; set; }
Property Value
Extension Methods