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Class EditorGUI.PropertyScope

Inheritance
Object
GUI.Scope
EditorGUI.PropertyScope
Implements
IDisposable
Inherited Members
GUI.Scope.Dispose()
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public class PropertyScope : GUI.Scope, IDisposable

Constructors

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PropertyScope(Rect, GUIContent, SerializedProperty)

Declaration
public PropertyScope(Rect totalPosition, GUIContent label, SerializedProperty property)
Parameters
Type Name Description
Rect totalPosition
GUIContent label
SerializedProperty property

Properties

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content

Declaration
public GUIContent content { get; protected set; }
Property Value
Type Description
GUIContent

Methods

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CloseScope()

Declaration
protected override void CloseScope()
Overrides
GUI.Scope.CloseScope()

Implements

System.IDisposable

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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