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Delegate EditorUtility.SelectMenuItemFunction

Namespace: UnityEditor
Assembly: UnityEditor.dll
Syntax
public delegate void SelectMenuItemFunction(object userData, string[] options, int selected);
Parameters
Type Name Description
Object userData
String[] options
Int32 selected

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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