Class EditorGUIUtility
Inherited Members
Namespace: UnityEditor.Experimental.Networking.PlayerConnection
Assembly: UnityEditor.dll
Syntax
public static class EditorGUIUtility
Methods
| Improve this Doc View SourceGetAttachToPlayerState(EditorWindow, Action<String>)
Declaration
public static IConnectionState GetAttachToPlayerState(EditorWindow parentWindow, Action<string> connectedCallback = null)
Parameters
| Type | Name | Description |
|---|---|---|
| EditorWindow | parentWindow | |
| Action<String> | connectedCallback |
Returns
| Type | Description |
|---|---|
| IConnectionState |