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Interface IScriptableBakedReflectionSystem

Inherited Members
IDisposable.Dispose()
Namespace: UnityEditor.Experimental.Rendering
Assembly: UnityEditor.dll
Syntax
public interface IScriptableBakedReflectionSystem : IDisposable

Properties

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stageCount

Declaration
int stageCount { get; }
Property Value
Type Description
Int32
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stateHash

Declaration
Hash128 stateHash { get; }
Property Value
Type Description
Hash128

Methods

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BakeAllReflectionProbes()

Declaration
bool BakeAllReflectionProbes()
Returns
Type Description
Boolean
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Cancel()

Declaration
void Cancel()
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Clear()

Declaration
void Clear()
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SynchronizeReflectionProbes()

Declaration
void SynchronizeReflectionProbes()
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Tick(SceneStateHash, IScriptableBakedReflectionSystemStageNotifier)

Declaration
void Tick(SceneStateHash sceneStateHash, IScriptableBakedReflectionSystemStageNotifier handle)
Parameters
Type Name Description
SceneStateHash sceneStateHash
IScriptableBakedReflectionSystemStageNotifier handle

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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