Show / Hide Table of Contents

Class PrefabStageUtility

Inheritance
Object
PrefabStageUtility
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEditor.Experimental.SceneManagement
Assembly: UnityEditor.dll
Syntax
public class PrefabStageUtility

Methods

| Improve this Doc View Source

GetCurrentPrefabStage()

Declaration
public static PrefabStage GetCurrentPrefabStage()
Returns
Type Description
PrefabStage
| Improve this Doc View Source

GetPrefabStage(GameObject)

Declaration
public static PrefabStage GetPrefabStage(GameObject gameObject)
Parameters
Type Name Description
GameObject gameObject
Returns
Type Description
PrefabStage

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
  • Improve this Doc
  • View Source
Back to top Generated by DocFX